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Post by sabrjay Thu Sep 01, 2011 10:21 pm

We are getting ready to start up our vintage fantasy baseball league. We started a league playing season by season starting with 1871. We are currently about to start the very exciting 1894 season. For those not familiar with why this season is exciting, it's the year that the pitchers mound got moved back to its current distance and offensive numbers went insane. This is basically a draft league. The sim runs the actual season. All you have to do is draft the team and set your line up and rotation.

We have room for two new people. So if you are interested, let me know and I'll give you access to the part of the forum where the league is run. The league is a keeper league with player under contract.

This is a link to current overall standings FCVBL

This is a great way to learn more about the game from there era and discover who some of the hidden stars of the game are that you probably are not familiar with. It's been a lot of fun for everyone.



Last edited by sabrjay on Fri Sep 02, 2011 1:55 pm; edited 2 times in total
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Post by sabrjay Thu Sep 01, 2011 10:23 pm

Here is the basic progression of a season:


Keepers and new ballparks announced
Trading is open
Draft
Players sent to the farm team
Supplemental draft
lineups and manager settings
First 1/3 of season played
Brief period of trading and roster moves open
Second 1/3 of season played
Brief period trading and roster moves open. Last chance to send players to the farm

Trading closed
Final 1/3 of season played and results posted
Players with expired contracts removed from roster
Vacant contracts declarations made, if desired

The draft for the 1871 season will be for 13 players. 11 fielding positions and 2 pitchers. This will change as we progress.


1881 season 14 man roster


Draft for 1871 will be a rebounding meaning the last pick of the round gets the first pick of the next round. All remaining drafts will be a traditional draft in reverse order of the standings.


A player must have played 25% of the games in a season that the draft is taking place in order to be eligible for the regular season roster. i.e. a player has to have played 39 games in a season with 154 games.
Players with less than 25% of games played can be drafted but they must be put on the farm team.
Only players that actually played that season are eligible for the draft. Players that have sat out a year or two and will be playing again cannot be drafted as well as any other player that might become eligible the following year. This means no drafting rookies a year early.
From 1880 on, a player will need to have 50% of the season's games at a position in order to eligible to start at that position.
If a player has played 75% of the season's games but does not meet the 50% requirement for a position, the player is eligible to start at the position in which he has played 25% of the season's games.
A player must have played at least 25% of the games at a position to be eligible to start a third of a season. i.e. a player has 70% at one position and 30% at another. He can spend the whole season at the 70% position or 2/3 at the 70% position and 1/3 at the 30% position.

The player entered on the official draft thread is the player you will get.

Season length will be approximately the same as the historical season. There will be a break at the 1/3 and 2/3 point in the season to allow a limited window for trades and ensure the sim is running properly.


If a player has played at 25% of the season's games at a position, he can played there during the final 1/3 of the season. i.e. in an 80 game season if someone has 40 games at position and 20 at another, they will start the season at the position they played 40 games and play the other position in the final 1/3 of the season if the manager chooses to do so.


Rules of the day will be used. The sim will handle this. There is nothing you guys need to do. It just affects scoring and substitutions, etc.

Trades are allowed, but you cannot trade draft picks.


Trading is open from the time the last team announces its keepers until the start of the regular season. You will also have a very limited window to make trades at each break point in the season.
Draft picks CANNOT be traded.
They do not need to be one-for-one. You can have a 2 for 1, 3 for 5 or whatever you like.
The team losing players from their roster will need to fill those slots with players from the free agent pool of undrafted players.
The team acquiring players beyond the roster limit can put them on their farm team.
The players put on the farm team do not have to be the players acquired in the trade. You send anyone to the farm to get your roster to the right size.
Trades cannot be made for future considerations or swap backs at the end of the season.

Farm Team:


Players that were drafted with fewer than 25% of games played or players acquired in a trade may be placed on the farm team.
A supplemental draft will be held after players are placed on the farm team.
Players can only be on the farm team for one year. You either have to put him on your keeper list at the end of the year or release him back to the free agent pool.
You cannot keep more players than what you are allowed. If you have 3 players on your farm and won the league you can only keep one player, either from your farm team or regular roster. Putting them on your farm team does not mean you automatically get to keep them.
Players can be moved to the farm team at any time but moves to the farm made after the end of the season occur before declaring keepers.
Players moved to the farm during the draft does not free up another draft pick. You replace the player at the end of the draft in the supplemental draft.


Supplemental Draft: This will be held after players are placed on the farm teams and held in the same order as the draft for that year.

All ballparks from 1901-2004 are available. You can change ballparks at the start of a new season before the draft occurs.

Manager preferences can be changed after the draft before the sim is run.

Keepers: This is the maximum number of players a team can keep for the season 1871-1881.


1st place can keep one player
2nd place can keep up to two players
3rd place can keep up to three players
4th place can keep up to four players
5th place can keep up to five players
6th place can keep up to six players


CONTRACTS:


One lifetime contract
One contract that can be for one to ten years.
seven, eighth and ninth place get one extra keeper at the end of the season.
Contracts are announced at the end of the draft.
Expired contracts can be used at the end of the season, but the max for the non-lifetime contract is 9 years.

The only way to get out of a contract is to trade the player.
Contracts can cover gaps in playing.
At the end of the season, each team is allowed to sign one player to a one year contract.


After keepers are announced, your roster is open to change at that point to allow trading, i.e the 1st place team is no longer limited to one player on the roster, etc.

For 1871-3 the seasons the champion is determined by most series won. From 1874-1900 the champion is determined by best winning percentage. From 1901 on the champion will be determined by a playoff between the two division winners.

Overall championship scoring for 1871-1900:


1st place 10 points
2nd place 6 points
3rd place 4 points
4th place 3 points
5th place 2 points
6th place 1 point

If you are caught with ineligible player or are unable to field a legal team, you will lose the championship points for that season. This will be effective for the 1880 season and beyond. All seasons already played are not covered under this rule. The team also get the last pick of the draft and does not get any bonus keepers.

The team with most championship point after the 1900 season will be crowned the 19th century champ and get a customized icon that will appear under your name on the board.
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Post by sabrjay Fri Sep 02, 2011 1:55 pm

This is basically a draft league. The sim runs the actual season. All you have to do is draft the team and set your line up and rotation.
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Post by sabrjay Fri Sep 16, 2011 3:33 pm

Still waiting on a few people to check in and we still have a team in need of a manager. The draft is getting started so if you are interested in playing, let me know.
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Post by sabrjay Sun Sep 18, 2011 2:48 pm

This league is very casual and doesn't require a lot time since it is basically a draft league. The hardest thing you have to do is come up with you starting line up. The sim plays the actual games.
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Post by sabrjay Thu Sep 29, 2011 5:49 pm

The two teams that need managers have the first and second pick in the draft so if you want to get into the league you get to start of the league with a top draft pick.
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